Think you might like to play a villain? We don't need more uber, world ending types, but disposable, persisten-for-a-time types of villains can not only be fun but can cause some buzz in game.
Let me know if you'd like to be playing a bad guy some time, we'll see if this isn't a valid idea.
I already have a few in the NPC area, but will let you know if I come up with any others.
(Thinking about a "Hunter" type that collects trophies, ala Kraven or someone like that.)
Silent as a shadow on padded feet...
Zarrustra [M:28:366:][D3v:http://rpgmenagerie.com/index.cgi?board=cs&action=display&thread=665][b]The only real difference between an ally and an enemy is that one deserves a quick death.[/b]
What is it about bad girls? They lie, cheat, won't suck your blood even when you beg them to. But for some reason, no matter how badly they treat us, we still can't walk away.
Ok. Well this idea isn't a solid go ahead, it's me looking for feedback. I'm not even sure how we run a villain other than how they have been done (no stats and so on). In all honesty, normal characters can be villainous as they like, they just have to deal with consequences like anyone else. If they're smart though, that won't be an issue.
Zari, I'd say you're already making a swell villain, yes?
Perhaps I should stick to the 'known to the authorities and at large' concept.
Last Edit: Jun 17, 2013 17:07:08 GMT -5 by Grayell
Zarrustra [M:28:366:][D3v:http://rpgmenagerie.com/index.cgi?board=cs&action=display&thread=665][b]The only real difference between an ally and an enemy is that one deserves a quick death.[/b]
I suppose I am. I cannot judge. Besides Shen has not replied to me in a few days. Not that I can tell him off considering I've been out forever. Anyway. I don't want to break any board rules by being an out and out awful character. I find she plays better as a bad girl, though.
What is it about bad girls? They lie, cheat, won't suck your blood even when you beg them to. But for some reason, no matter how badly they treat us, we still can't walk away.
I think Rusty is a marvellous villainous character, if that helps. There is nothing in the rules that states we have to be morally, or ethically 'good'.
My character is not the nicest person and quite frankly, I cannot stomach the thought of being a do-gooder. Working for profit isn't the moral high ground, but it doesn't make me villainous. Who is to say though, that a character cannot kill someone for all the wrong reasons and escape the repercussions, purely because they were too smart to leave a trace?
It seems I have chosen my doctor wisely, for he and I are of like mind on this matter. Just because you are a character here does not mean you are a "hero" or that you must always make the right choices.
There has to be those of us willing to make the hard choices for good or for ill, and occasionally, for ourselves.
I say its more important to stay in character, and if the world labels you a villian for it, then so be it.
My first thought was, he lied in every word, That hoary cripple, with malicious eye Askance to watch the workings of his lie On mine, and mouth scarce able to afford Suppression of the glee, that pursed and scored Its edge, at one more victim gained thereby.