So one of the last things we need to do to close out this update is update the gear some of you have received prior to the change.
Rather than go through all the Character Sheets one at a time trying to find who has what and if they are currently active I am making a simple request.
Post what gear you have here that needs updated so that its easier for staff to find. We will then update and let you know.
Gear gained from the recent close of Wood and Thorn is already updated...as will any gear gained going forward from here.
My first thought was, he lied in every word, That hoary cripple, with malicious eye Askance to watch the workings of his lie On mine, and mouth scarce able to afford Suppression of the glee, that pursed and scored Its edge, at one more victim gained thereby.
Bareknuckle Belt - A simple belt with light alloy plating, to better protect those uncouth low blows. - Belt. - Bareknuckle set item. Stamina - Slightly enhances the user's Endurance Talent in combat. - $50.
and
Winged Hatchet - There are no wings upon this axe but it is so named for it's ability to be thrown accurately. - Small One-Handed melee. Winged - This weapon can be used as a thrown weapon with a slight increase to accuracy and distance. - The user must retrieve this axe after throwing it. - $50.
She started dancin' real slow, like she was puttin' on a show.
Wet sweat was pourin' off her skin, her body made me wanna sin.
Right then my buzz was kickin' in, she had a devil's grin.
She looked me in the eye and said: You give me the urge!
To do a little day drinkin'
A little bit of love makin'
A whole lot of world shakin'
'Cause it's never too late to get low down dirty!
Lynyrd Skynyrd - Low Down Dirty
Deck of Solomon: Excalibur Card A master of not just the arcane arts, King Solomon practiced martial arts that utilized his gifts. His weapons and armor were blessed with all manner of enchantment that made him impervious to any mundane blade, and his sword could cut through the mountains themselves. -Once per adventure, conjures a suit of magic armor and blesses the user's weapon with arcane properties for 3 rounds. Invincible -A suit of glistening white armor wraps around the card holder and makes them impervious to mundane weaponry and all but lvl. 4-5 magic attacks. -Magical effects from items and weapons have reduced effectiveness. Excalibur -The card holder's weapon becomes blessed with a shining light and is capable of cutting through any material, magical or otherwise, and all barriers.
Items Equipped:
The Caress of Orlune - A beautiful charm that glows with a faint light, it is prized not only for it's beauty but it's rarity. - Accessory. Glow - This amulet upon command will emit an aura of light, covering a 20 foot radius. This light does no damage. - $75.
Items Stored:
Off Hander. -A simple shield with a useful modification. -Shield, increases defense Hidden Blade -The back of this shield is modified to allow the user to store an extra, small reserve weapon there. - Weapon can be no larger than a short sword. - $50.[/i]
Chain Sword (Hopefully will have, assuming I survive "I'm still here") A marvel of engineering and weapon forging, this blade was designed to catch foes unaware with its sudden deadly reach. A simple mechanism allows the holder to extend and retract the blade with a switch on the hilt. -Two Handed Melee Weapon Whip Slash -The blade breaks into seven sections and extends to a reach of over 15 ft on command. Reforming the sword is almost instantaneous.
If everything goes well I will also have this, Spell Catch From an age gone by where magic dominated the land, these gloves were crafted to give the wearer a fighting chance and close the gap between them and the spell thrower. -Gloves Spell Block -Once per combat, deflects a spell with a strength of lvl. 2 or lower.
Last Edit: Apr 24, 2014 20:41:15 GMT -5 by Miroslaw
Death is no more than turning us over from time to eternity. Whether that eternity is damnation or salvation is determined in the time we have.
The cards were covered in the update thread, which I am sure you read
Yep, the cards are going away. They can be utilized in that story line and in no other and when Don completes that arc, they will be gone.
Gear is also being hugely simplified, per that discussion and the feedback given. You may not have all your items, but will get revamped or substitutions for them. Gear has been redesigned from the ground up and no longer will every item do something entirely unique. It's too much work and really, just doesn't add any fun to the game.
Alright, everything in here and then some has been rectified. Miro, your pending items are being discussed by staff.
If anyone else has anything they need updated, please post it in here. GMs won't be permitting old items shortly, so be sure to touch base with staff if you have any concerns.