Race: Soren Age: 53 Height: 7'8 Weight: 340 lbs Hair: Grey and White Eyes: Green Skin: Brown Features: Many tattooes and skars all over his body.
Physical Description: Like any other Soren, Zarr is pretty large and built. The long white hair, matching his mustache and beard, say a little about his old age as his many scars covering his whole body being proof that he's been in quite a few battles in his lifetime. Many tribal tattooes are visible on his chest, arms and face. His right hand wears a metal gauntlet for protection and is used for smashing from time to time, while his left shoulder carries a piece of armor that extends down to his left hand made up of metal and leather. A rather large belt covers part of his stomach area with a skull. And he wears a fur kilt that matches his boots on his feet.
ATHLETICS Brawn: 5 Packmule: 1 Speed: 2
COMMUNICATION Intimidation: 3 Intuition: 2
KNOWLEDGE Alchemy: -1
SURVIVAL Hunting & Tracking: 2 Endurance: 2
MELEE WEAPONS Mauling: 3 Unarmed: 2
RANGED WEAPONS Thrown: 3
COMPLIMENTARY COMBAT: Dual Wielding: 3
Main Weapons: A pair of large axes.
Reserve Weapon: A regular axe.
Helmet: None
Body: Only his left shoulder is covered with armor
Gloves: Gauntlets
Belt: Leather belt except for the large metal skull that attaches it.
Race: Soren Age: 32 Height: 7' 8'' Weight: 277 lbs Hair: Jet Black Eyes: Light, sky blue Skin: Fairly pale Notable Features: Scars are present all over his body. He has a few fairly minimal scars on the face. However, the extend to which his body is scarred up is almost always hidden by the armor he wears.
Physical Description: A large man, even among Soren, standing a great 7' 8''. He boasts very prominent Soren features of an overly large chest and hands, long arms, and lack of a neck.
His hair is of a medium length, usually hidden behind his black cloak. His beard is much longer, reaching to his stomach when tightly braided. It runs down a little ways, intertwined together, before separating into two braids for the rest of its length.
There are two noticeable scars on his face. One runs diagonal from his right cheek bone to the back of his jaw line. The other starts on the middle of his nose and runs horizontally across the upper area of his left cheek bone, narrowly having missed his eye. These scars are very prominent, but there are many little scars littering his face.
Unlike most Soren, Miroslaw sports a larger amount of armor. He wears a full set of black and dark brown leather along with a black cloak over it. Despite being such a large man, being in armor helps him feel at least a little bit more comfortable around people.
Main Weapons: Claymore, 7' 3'', a truly large blade to match the wielder.
Reserve Weapon: Composite Long Bow
Helmet:Hood on cloak
Body:Studded black leather cuirass over a dark brown tunic and dark brown leggings
Gloves:Black leather gauntlets
Belt:Black Leather belt
Footwear:black leather boots
Additional Item: Black cloak with hood
Accessory: Holy book to his religion - A fairly simply looking black book with only one symbol on the front. The symbol a simple scale each side of the scale being held up by a blade.
Personal Item:Necklace from his murdered wife - Simple chain necklace with a large sky blue jewel.
Items Carried:
A vial of lamp oil.
A small, steel canteen.
Bag with a days worth of food, jerky, cheese, and nuts.
A small, but multi-purpose knife.
Deck of Solomon: Excalibur Card
A master of not just the arcane arts, King Solomon practiced martial arts that utilized his gifts. His weapons and armor were blessed with all manner of enchantment that made him impervious to any mundane blade, and his sword could cut through the mountains themselves.
-Once per adventure, conjures a suit of magic armor and blesses the user's weapon with arcane properties for 3 rounds.
Invincible
-A suit of glistening white armor wraps around the card holder and makes them impervious to mundane weaponry and all but lvl. 4-5 magic attacks.
-Magical effects from items and weapons have reduced effectiveness.
Excalibur
-The card holder's weapon becomes blessed with a shining light and is capable of cutting through any material, magical or otherwise, and all barriers.
Items Equipped:
The Caress of Orlune
- A beautiful charm that glows with a faint light, it is prized not only for it's beauty but it's rarity.
- Accessory.
Glow
- This amulet upon command will emit an aura of light, covering a 20 foot radius. This light does no damage.
- $75.
Items Stored:
Off Hander -A simple shield with a useful modification.
-Shield, increases defense
Hidden Blade
-The back of this shield is modified to allow the user to store an extra, small reserve weapon there.
- Weapon can be no larger than a short sword.
- $50.
Last Edit: Apr 22, 2014 17:00:22 GMT -5 by Miroslaw
Death is no more than turning us over from time to eternity. Whether that eternity is damnation or salvation is determined in the time we have.
Race: Soren Age: 32 Height: 7' 8'' Weight: 277 lbs Hair: Jet Black Eyes: Light, sky blue Skin: Fairly pale Notable Features: Scars are present all over his body. He has a few fairly minimal scars on the face. However, the extend to which his body is scarred up is almost always hidden by the armor he wears.
Physical Description: A large man, even among Soren, standing a great 7' 8''. He boasts very prominent Soren features of an overly large chest and hands, long arms, and lack of a neck.
His hair is of a medium length, usually hidden behind his black cloak. His beard is much longer, reaching to his stomach when tightly braided. It runs down a little ways, intertwined together, before separating into two braids for the rest of its length.
There are two noticeable scars on his face. One runs diagonal from his right cheek bone to the back of his jaw line. The other starts on the middle of his nose and runs horizontally across the upper area of his left cheek bone, narrowly having missed his eye. These scars are very prominent, but there are many little scars littering his face.
Unlike most Soren, Miroslaw sports a larger amount of armor. He wears a full set of black and dark brown leather along with a black cloak over it. Despite being such a large man, being in armor helps him feel at least a little bit more comfortable around people.
Main Weapons: Claymore, 7' 3'', a truly large blade to match the wielder.
Reserve Weapon: Composite Long Bow
Helmet:Hood on cloak
Body:Studded black leather cuirass over a dark brown tunic and dark brown leggings
Gloves:Black leather gauntlets
Belt:Black Leather belt
Footwear:black leather boots
Additional Item: Black cloak with hood
Accessory: Holy book to his religion - A fairly simply looking black book with only one symbol on the front. The symbol a simple scale each side of the scale being held up by a blade.
Personal Item:Necklace from his murdered wife - Simple chain necklace with a large sky blue jewel.
Items Carried:
A vial of lamp oil.
A small, steel canteen.
Bag with a days worth of food, jerky, cheese, and nuts.
A small, but multi-purpose knife.
Deck of Solomon: Excalibur Card
A master of not just the arcane arts, King Solomon practiced martial arts that utilized his gifts. His weapons and armor were blessed with all manner of enchantment that made him impervious to any mundane blade, and his sword could cut through the mountains themselves.
-Once per adventure, conjures a suit of magic armor and blesses the user's weapon with arcane properties for 3 rounds.
Invincible
-A suit of glistening white armor wraps around the card holder and makes them impervious to mundane weaponry and all but lvl. 4-5 magic attacks.
-Magical effects from items and weapons have reduced effectiveness.
Excalibur
-The card holder's weapon becomes blessed with a shining light and is capable of cutting through any material, magical or otherwise, and all barriers.
Items Equipped:
The Caress of Orlune
- A beautiful charm that glows with a faint light, it is prized not only for it's beauty but it's rarity.
- Accessory.
Glow
- This amulet upon command will emit an aura of light, covering a 20 foot radius. This light does no damage.
- $75.
Items Stored:
Off Hander -A simple shield with a useful modification.
-Shield, increases defense
Hidden Blade
-The back of this shield is modified to allow the user to store an extra, small reserve weapon there.
- Weapon can be no larger than a short sword.
- $50.
Looks good to me. Just keep in mind that the items are still up for review.
Race: Warven Age: 18 Height: 5’7 Weight: 180 lbs Hair: Bright Red Eyes: Blue Skin: Covered in light brown fur with biege on his face and arms Features: Not really noticible with the armor and mask he wears to hide his indentity.
Physical Description: Redblade is an average sized man. He lives to bring death to those who are enemies of his village. One will only find him training everyday, for he strives to be the best at what he does.
Body: Black Leather with medal plating armor underneath
Gloves: Black Leather gloves
Belt: Black Leather belt
Footwear: Black Leather boots
Cloak: Black Cloak
Accessory: None
Personal Item: None
Item Allowance:
Items Carried:
Items Stored:
Last Edit: Apr 24, 2014 10:36:01 GMT -5 by Redblade
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
Race: Warven Age: 18 Height: 5’7 Weight: 180 lbs Hair: Bright Red Eyes: Blue Skin: Covered in light brown fur with biege on his face and arms Features: Not really noticible with the armor and mask he wears to hide his indentity.
Physical Description: Redblade is an average sized man. He lives to bring death to those who are enemies of his village. One will only find him training everyday, for he strives to be the best at what he does.
Looks good, pending Gray's approval of appearance. Just want to be sure its right for Warven...
My first thought was, he lied in every word, That hoary cripple, with malicious eye Askance to watch the workings of his lie On mine, and mouth scarce able to afford Suppression of the glee, that pursed and scored Its edge, at one more victim gained thereby.
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
Added lockpicks to accessory. Does me no good to have a talent on it and nothing to go with it.
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
My first thought was, he lied in every word, That hoary cripple, with malicious eye Askance to watch the workings of his lie On mine, and mouth scarce able to afford Suppression of the glee, that pursed and scored Its edge, at one more victim gained thereby.
Hoid "Whoever said that money doesn't buy happiness never met a Haisheth" - Character Sheet -
Most of the information I did when I first made my character, just in prep. This is just a change in format to match the new standardized format.
Name: Hoid Relahur
Race: Haisheth Age 67 Height: 5'11" Weight: 285lb Hair: Black, but balding Eyes: Black Skin: Rusty Red Notable Features: Horns
Physical Description: Hoid is a physically large man, both in height and in girth. This large build is mostly due to his appetites for the finer things and not due to nature, though the end result is a large belly. His skin is a dark shade of red, marking him rather obviously as a Haisheth. His horns are normally sized for one of his race, sticking from just below his hair line and arcing out and above his head. Though he does not like to admit it, he has begun to go bald early, and wears head-wraps and other forms of headgear in an attempt to hide this. His eyes are a solid mass of black, making his gaze quite disturbing to those not accustomed to the Haisheth.
Main Weapons: Hoid wields a sturdy if not amazing scimitar, which he wears for more show then anything else. He is capable with it, but prefers to talk instead of fight, as such it is adorned in a way such as to impress, not to balance.
Reserve Weapon: At his side, he wears a small dagger with a curvy blade, which is also mainly used for more show then actual use.
Helmet: To cover his early balding, Hoid wears a silken head-wrap after the style of the desert peoples, whom he has just returned from a trade mission with.
Body: Hoid wears a very fine silken shirt and a constraining vest. the shirt is light and breathy, since his robe (see below) keep in most of the heat, and the vest is finely tailored and is abused by his gut.
Gloves: On his hands, Hoid wears a relatively thick pair of silken gloves, more for show then for any actual use in protecting his hands.
Belt: Hoid's stomach and belts do not get along very well, although he wears a mildly adorned leather one because he must put forward an image.
Footwear: Hoid's feet are covered by leather-soled silk slippers, specially designed to look fabulous, while keeping any rocks he accidentally steps on from hurting him.
Cloak: A luxurious cotton robe covers Hoid's shirt and vest. It is nice and thick, designed to not only show off his wealth, but to keep him warm.As a traveling merchant, he is used to displaying his wealth, and has no qualms about wearing the finest he can.
Accessory: Hoid wears a large amount of showy jewelry, mostly made of gold, designed to show off his wealth and to inspire awe and respect in his trade partners.
Personal Item: The item that Hoid keeps closest to his heart, literally, is a small wallet-style item made of leather, in which he keeps his most important trade documents, as well as his proof of membership to the Merchant's Guild.
I can't believe you're making do this, Gray. Don't you dare make me count these points again or I'll cry, 392 points out of 394.
Name: Marlena
Race: Human Age 20 Height: 5 foot 7 inches Weight: So rude, but 130lbs. Hair: Black. Eyes: Green. Skin: Pale. Notable Features: One of Marlena's most noteable features is evident in the fact that most men, and some women, rarely look her in the eye. The other asset is best viewed when she is walking away.
Physical Description:
Marlena is beautiful, extremely so and she has learned to use this to her advantage. Tall and slender, she chooses her garments carefully, enhancing features that would draw the eye of someone foolish enough to trust a pretty face, but a fit and cut that would conceal a weapon or two. Green eyes, pale skin with long black hair that falls well past her shoulders, she can imitate sophistication and education when she must, but communication is rarely needed except to offer a glass of something to her host. Apart from these encounters, she is an unsociable creature, always leaving well before the sun breaks free over the horizon and disappearing into her fox hole.
The Kopii - The Kopii is usually wielded in pairs. These blades were forged from iron sand more commonly used to create slashing blades like the katana and wakizashi. - Small 1 handed melee. - This blade is extremely sharp and will punch through light armor as easily as cloth. - This blade can be thrown as a projectile but must be retrieved. x2
Reserve Weapon: Another hidden dagger.
Helmet:
Band of the Night-Light - You can't hide from me... - Helm, no defensive value. - Allows the user to see in the dark.
Body:
The Rogue's Kiss - A beautfiul set or armor for women only, the effect would certainly be lost if worn by a man. - Clothing, no defensive value. - The wearer of this dress may poison their kiss... - This is a slow to kill poison, but ill effects are quick to manifest. - The user's kiss may also cure the victim. - This poison may be cured via Healing Magic or Medicine of a higher or equal to level than the wearer's Thieving skill.
Gloves:
Belt:
The Whip Belt - Because you were running out of places to hide knives... - This belt actually converts into a whip! - The whip can be wielded as a one handed melee (large) weapon! - Not entirely obvious as a weapon.
Footwear:
Foof Falls - The Foof Fall line started out as comfortable slippers but recently moved into outdoor footwear. - The user's footstep's make drastically reduced noise.
Cloak:
Absorption Cloak - Whilst not the grandest of magical items, the absorption cloak has saved many an unwary adventurer's life time and time again. - Additional Item. - Once per day, this cloak will reduce a magic attack's damage to the wearer by half. - This happens automatically on the first spell against the wearer.
Accessory:
The Observant Protector - Well, if the guy who made this was so observant, how'd he lose it? - Once per adventure, this amulet will block an attack from any source the bearer is not aware of, eg: a surprise attack. - This will trigger on the first such attack. - This item does not protect from traps.
Personal Item: Kiga's Whistle
Item Allowance = Items Carried: Thief's Kit - Common tools of the dark trade. - Basic sleeping poison. When entered in the blood stream or ingested, the target will fall asleep in 6 minutes, for no more than 12 minutes. - A set of 5 basic iron lockpicks. These lockpicks will break if abused. - A small code book. The book gives the general location of sewers, bolt holes, hidden spots in town via coded symbols familiar to every thief. - A set of smudge paints. These paints will darken your skin to allow for easier hiding in shadows.[/i]
Items Stored:
Last Edit: Apr 24, 2014 15:33:18 GMT -5 by Marlena
With the initial 50 pts to spend upon character creation + racial bonuses __________________________________________________________
Name: Serenity Race: Human Age: 36 Height: 5'9" Weight: 175 Hair: Black Eyes: Violet Skin: Caucasian
Physical Description: Serenity has aged gracefully since Wistvale's humble beginnings despite no longer being of age to bear children. Her noble lineage has made her bountiful in all the right places with flowing dark hair to contrast her pale skin, and lips red and supple.
+4 Performance for 14 acclaim +4 Persuasion for 14 acclaim +4 Intimidation for 14 acclaim +4 Intuition for 14 acclaim +1 Seduction for 6 acclaim +4 Culture for 14 acclaim +5 Language for 15 acclaim +5 Dueling for 15 acclaim +2 Evocation for 13 acclaim Grand total: 119
I am interested in joining the site, but have a quick question about the combat skills. If I posted in the wrong place, please relocate me.
I was wanting to use a spear. From what I'm seeing I know in order to throw it I will need to take the Thrown skill, but which melee skill would I take for it? Polearms, or one of the others?
Just wanted to know so I don't post incorrectly.
I was born, shortsword in my hand.
Behind a shield, I'll make my final stand.