Redblade was not feeling well at all and just decided to ignore her question to prevent any further arguing. Good thing he did so or else they probably would not have heard the movement they came from around the corner. He signaled her to stay quiet as he pointed towards the direction of where the sound came from.
Raising his shield up to defend himself, he creeps over to get a better look.
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
Dionne follows red, keeping a few steps in between them, half hoping whatever it was, would eat him or something. She was known for holding grudges. Resting her hands on the handles of her blades, she wondered, if they'd be any sort of ready for combat.
::When Redblade in the lead they head down the second corridor towards the turn to the right. Once setting foot into the corner where the turn happens, bright sparks and loud popping erupts around him.
- Sparkworks Trap - Effect: A clever combination of magic and ingenuity and quite useful for alerting the mage of unwanted company or to serve as a distraction. Range: 12 feet. AOE: 3 feet radius. Cast Time: 1 whole round, Power: The mage can plant a 'trap'. When touched or triggered, the trap will crackle loudly and let off bright sparks. The trap causes no harm. The trap cannot be seen, but can be detected. Lasts 1 hour, or until tripped.
As the noise fades, the sound of a slamming door can be heard in the room ahead. A lump can be seen in the opening to the room as well.::
Trying to run as much as possible in his poor condition, Redblade heads towards the sound of the door being slamed. Someone was alerted and seemed to be getting away he thought. He passes by the lump on the ground, looking over it real quick before deciding to chase after the person running or not.
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
::The two get close enough to determine that the lump is infact a pile of worn leather armor dyed dark colors. A quick look would be enough to show straps had been cut in order to free it more quickly and it had been tossed in a haphazard fashion towards the door.
The next thing you notice would be the freshly crumbled brick along the nearest wall, like some and hit it with great force...there is even a slick dark stain in one area...
Aside from that the room looks much like the one you had battled the thugs in. A channel running down the middle with shallow water in the bottom. However, instead of the grate in the former room, there is a closed wooden door.
Oh...and did I mention the small frame lying in the flowing water. Normally bright purple hair gone dark from the dampness and mixed with a bit of red... She appears to have been stripped of all her gear and left laying in only the simple clothes she wore beneath...::
As Dionne closed up to what turned out to be Neko's body, she let a scream escape her lips. Suddenly she didn't feel so bad, but she did want to slice an' dice to whomever dared to do that.
Kneeling next to the body, she tires to apply some sort of basic first aid to see if she can get the Neko up.
Redblade stops and kneels down next to her to raise her head a bit. By the looks of things, she was caught off guard and hit with that brick hard in the head. This thief even stripped her off her armor to try and steal whatever he could from her. This only pissed him off more.
He gently shakes her shoulder to try and awaken her.
Kitty?... Are you alright? Wake up Kitty.
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
::There is indeed a good sized cut in the back of her head from the impact with the wall. She also seems to be having trouble breathing. A quick check would show probable broken ribs. She is unconcious and not coming around.
If you look about the room you would find a card near the door that belonged to Neko and was dropped by the thief. Her hair picks were closed in the door in his haste and snapped in half.::
Seeing that she was in a worse condition than he had originally had thought, Redblade stops trying to wake her up. He shakes his head and then looks over at Dionne with much concern.
We can't keep following this guy. We need to get her to a healer quick.
He softly tries to place his arms under her to lift her up.
I say we get out of here and take her back... Grab her things and lets get out of here.
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
Dionne snarled at his suggestion. Perhaps it was right, but she wasn't going to let anyone get away with something like this.
"Go, take her up and to the tavern, they're bound to have or know a healer. I'm going to show this guy a definition of pain."
She didn't want to leave Neko, but someone had to get vengance for her. Picking up the rest of her strength, and up from her knees, Dionne followed the signs. She picked up the card, and tries to open the door.
::Redblade stands with Neko in his arms. Even with her small size, the extra weight brings fresh pain to his injuries. Taking a step, you knee would wobble, but you regain control before falling.
You know carrying her will not be an easy task, if you can at all. And...as far as you know, the way out is back up through the grate you fell through...
Dionne gathers the Card, which shows the image of a knight in armor (and the discarded armor?) and heads for the door. It opens with a hard pull to show a short set of stairs leading up and around another corner. Fresh air hits you in the face when it opens.::
Letting out a loud cry of pain, Redblade attempted to lift Neko up in his arms.
Don't... We all need to get some kind of medical attention... Don't do this on your own... It didn't go so well for Kitty... This guy will get his much deserved beating ... in time... Just come with me please... I need you to watch my back this time, so we can all make it out of here alive and find this guy as soon as possible...
GM NOTE:: Redblade is a known felon and escaped criminal. This can and should effect all interactions with certain people that would be aware of his status. Especially the Sentinels.
"I fought the law and then I was broken out... Is that a bad thing?"
"If I don't go, then he get will get away with this. Go on, get yourself out of here. I have a date with a jerk, that I'd hate to be late for!"
Saying that anger was flowing through her voice, would be an understatment. It was rage, almost uncontrollable, but good. It burned through her, dimming out pain and fear at least for the time being. She took her blades off her back, and went up the stairs.
::The steps were a series of steps to a landing, turn, then more steps to a landing, wash rinse repeat. After a few turns, Dionne finds herself at another door. Opening it, she finds herself on a Wistvale street, somewhere near the Tavern. There are people milling about their business and no sign of a red haired Cathian...
Below, Redblade is feeling the strain of holding the dead weight in his arms.::