As far as additions go, I think Daisy hit it on the head. I personally can't think of anything more to add short of little misc rewards like pets, steeds and what have you.
I have formulated a list of things that I may change. I am going to say this now: It will make the game somewhat more complex. It won't be a great deal more complex, as I refuse to make this game difficult to get into, or to enjoy. But I have noticed that the consistent feedback from most everyone, is that they want complexity.
I cannot say I am thrilled with the idea, we have done complex systems and they can be very flawed. I won't be making super specialties and long lists of what specifics each Talent can and cannot do, or skill trees and such. And no, there won't be pets and hatchlings and so on.
I think there's a couple of things that could add depth without a large impact to the game system if I choose to do them. I am very hesitant to change what works and it is a lot of work, which I try to avoid so that I can focus on playing and having fun instead.
Before any of that is considered however, please respond in the 'set races' thread in the BB.
Thank you everyone for your input, I'll reward you all soon.
Well, no one idea is being used as I am working on a hodge-podge of some old ideas and some new ones which I think everyone shall like. That said, rewards should have been given here eons ago.
+ 25 gold to everyone who posted, except Daisy,
+ 50 to Daisy, as her idea was well thought out and required some effort on her part.