Quell Animals: The user may slip by wary animals. Effect: Dims the perception of animals, to the caster. Does not render the caster undetectable altogether. Range: Caster. AOE: 40 feet. Cast time: Immediate. Power: Lasts 5 minutes.
Lightfoot: Improves mobility over troublesome terrain. Effect: Largely negates impaired movement due to terrain such as bog, sand and uneven ground. Range: Within 6 feet. AOE: One target. Cast time: Immediate. Power: Lasts 15 minutes.
Chromatic Adaptation: Alters the caster's skin and makes them almost impossible to detect in natural surroundings. Effect: The caster's skin changes to suit their surroundings. + 3 concealment bonus. Range: Self. AOE: n/a Cast time: Immediate. Power: Lasts 5 minutes.
Level 2 SHAMANIC MAGIC
Barksin: The caster's skin becomes as tough as elder tree bark. Effect: - 2 penalty to attacks on the caster. Range: Caster. AOE: n/a Cast time: Immediate. Power: 10 minutes.
Eyes Of The Wild: Enchances the user's senses dramatically. Effect: + 4 Awareness. Range: Caster. AOE: n/a Cast time: Immediate. Power: Lasts 1 minutes.
Lesser Familiar: Summons a lesser animal to aid the caster in common tasks. Effect: Summons either a rat, a snake (non venomous), or a lark at the GMs discretion. This animal will obey very simple commands. Range: Summoned within 10 feet. AOE: n/a. Cast time: 1 minute. Power: Lasts 10 minutes.
Level 3 SHAMANIC MAGIC
Swarm Summons: A plague of flying insects hampers the ability of the target. Effect: Summons a swarm which clings to one target. - 2 penalty to attack & speed. Range: 30 feet. AOE: One target. Cast time: Immediate. Power: Lasts 30 seconds.
Keen Eyes Of The Hawk: By meditating, the caster sees as the hawk, high above in the sky. Effect: Grants the caster aerial vision, directly above their location. Range: Caster. AOE: n/a. Cast time: The caster must remain immobile and in trance. Power: The caster has aerial vision as long as they focus on this spell, but for no longer than 1 minute.
Strength Of The Bear: Infuses one target with immense power. Effect: + 4 bonus to Brawn. Range: Must touch target. AOE: One target. Cast time: Immediate. Power: Lasts 30 seconds.
Level 4 SHAMANIC MAGIC
Elder Staff: Converts a common tree limb into a considerable weapon. Effect: One branch tree branch is transformed into an enchanted staff (+ 3 bonus to polearm skill). Range: Must hold branch. Can be wielded by caster only. Unequipping will destroy the staff. AOE: n/a. Cast time: 20 seconds. Power: Lasts 5 minutes, is then destroyed.
Entangle: Thick briars entangle the target area, immobilizing enemies. Effect: Summons briars which wind from the ground and ensnare all creatures in the AOE. All effected creatures suffer a 3 points penalty to Gymnastics and Speed. Range: 18 feet. AOE: 12 feet. Cast time: Immediate. Power: Lasts 3 minutes.
Traceless: The mage and their party now pass without trace. Effect: All effected allies no longer leave sign of their passing, unless causing excessive damage to their environment. Range: Centers on caster. AOE: Allies within 12 feet. Cast time: Immediate. Power: 30 minutes.
Level 5 SHAMANIC MAGIC
Summon Familiar: Summons an ally from nature, faithful to the mage. Effect: Summons either a bobcat, an otter or an owl at the GMs discretion. This animal will obey very simple commands. Range: Summoned within 10 feet. AOE: n/a. Cast time: 1 minute. Power: Lasts 20 minutes.
Thicket Of Thorns: Thick, thorny branches claw their way from the ground and prevent progress. Effects: Summons a briar, the lay of which is up to the caster. Range: 20 feet. AOE: 6 feet thick, 8 feet tall and 16 feet long. Cast time: Immediate. Power: Lasts until cut through, burned or otherwise destroyed or disspelled.
Charm Animal: Magically communes with an animal to win them over and gain their allegiance. Effects: May charm one natural animal, which will then defend the caster and attack any threat. Range: 15 feet. AOE: One target. Cast time: 15 seconds. Power: Lasts 5 minutes.